Added compatibility with the X-keys XKE-124 T-bar. Added compatibility with the X-keys XKR-32 Rack Mounted Keys. No graphics, no user interface, no unnecessary processor cycles. After you have finished setting up your building blocks and driver configurations, quit the ControllerMate application and the background application takes over. ControllerMate includes a helper application that runs in the background, monitors the attached controllers, and performs the current programming when the ControllerMate application is not running. Every move that a virtual device makes is controlled using ControllerMate's building blocks and driver configurations. The virtual devices are seen by most other applications just as though they were actual devices. ControllerMate can create virtual mouse, tablet, and joystick devices that are controlled by ControllerMate programming. This allows generic input devices to be used to control applications that listen to ControllerMate's virtual MIDI source. ControllerMate can also create and send MIDI messages through a virtual MIDI source. MIDI notes, controller values, or patch changes can be used. MIDI messages can now trigger building blocks just as easily as buttons on a joystick, mouse, or keypad. Multiple configurations can be created for the same keyboard or mouse - use building blocks to control when a configuration is active. This curve can be one of the standard curves, a standard curve with an adjusted speed or sensitivity, or an entirely custom curve created point by point. MacUpdate stores previous versions of ControllerMate for you since v. A driver configuration for a mouse can include a custom acceleration curve. Download Old Versions of ControllerMate: 4.9.10 If you experience any compatibility issues with ControllerMate for Mac, consider downloading one of the older versions of ControllerMate. Buttons that have been turned off can still be used to trigger building blocks. A driver configuration allows one button on a keyboard act like another, or can turn a button off completely. All buttons on a keyboard have some default function or another. Driver configurations can be used to change the default behavior of a keyboard or mouse that uses ControllerMate's driver. The possibilities are virtually limitless. Yet other blocks trigger activity on ControllerMate's virtual mouse or keyboard, perform AppleScripts, open files, or launch applications. Some building blocks respond directly to controls on devices. ControllerMate now includes more than 70 types of building blocks! Building blocks can be combined to perform complex functions. Each type of building block performs a small task. ControllerMate building blocks are triggered by controls on devices or MIDI messages. Using a graphical interface and drag-and-drop editing, users can program controller buttons to perform complex keyboard and mouse sequences. ![]() OrderedBytes ControllerMate 4.9.10 MacOSX | 23.26 MBĬontrollerMate is a controller programming tool that allows custom functionality to be added to standard HID devices (joysticks, trackballs, gamepads, keyboards, and more).
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